How to make the robotic hand
Here is an image of which the 3D model we are making is based on. To make this we are using a program called “3D Studio Max”. To start we made a cylinder using the create tool.
Next, I created another box using the box modelling method and placed it on top of the cylinder, as so;
To continue I created a rectangle and placed it on top of the cube. I changed the size so that it fits in the cube, this is called extrusion modelling which is a very basic tool and I had no problems with it.
I did have problems with this, for example, sometimes they wouldn’t move the way I wanted them to. The vertices are useful because you will not end up with the model in the wrong place.
Now I created a new rectangular box and placed it on top of the other one I have created. I adjusted it as shown below:
Now create a cube and place it on the end of the new rectangle.
Copy the cylinder and place as shown below.
Now adjust the new one as shown;
Now attach them using the attach tool.
Attach it to the bottom as shown;
Create a box and place it as shown below;
Now go on the edit poly and select the vertex tool. Also, if you press F3 you will enter wireframe mode, which allows you to see only the wire that make the shape, this allows you to edit it and see what you have selected, this way you don’t make mistakes. Wire frame helps you edit the points with more accurately.
Edit the shape until you get it like this;
Attach it to the bottom part.
Create a new cylinder and place it into the shape.
Change to edit poly and select the vertex tool and connect the two top curves.
Then go on the edge tool and loop it and then chamfer the line. Then bring out the two lines.
Using the vertex tool, edit the lines you do not need. Then go back on the edge tool.
Using the vertex tool adjust the shape until it looks like this;
Now create a sphere.
Now go onto edit poly and select the vertex tool and delete the first vertices.
Select the border tool and cap up the holes and then bring it out like so;
Using the select polygon tool , select half of the sphere and detach it, select detach to element.
Place them at the end.
Now select the bottom box (note, the box is different because I made too many mistakes on it)
Select the vertex tool.
Now select the element tool. The element tool affects the whole shape, so you can clone it or edit it. The element tool is useful
because when your objects are attached you can still edit parts of it.
Hold shift and bring the shape up, so you copy the object. Select clone to element.













































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